Overwatch 2's Tanks Could See Adjustments to DPS Passive for Improved Gameplay.
In the ever-changing landscape of Overwatch 2, the developers are constantly exploring ways to improve gameplay and ensure a balanced experience for all heroes. The latest focus revolves around the DPS passive ability and its potential impact on Tanks.
While the healing penalty for Tanks has already been reduced, discussions are underway to further alleviate the burden on Tanks and enable them to effectively fulfill their crucial roles on the battlefield.
The DPS passive ability was introduced at the start of Season 9, affecting all DPS heroes. It reduces the healing received by targets they damage by 20% for a few seconds after the hit. However, in a subsequent midseason patch, Overwatch 2 developers decided to lessen the healing reduction to 15% to make it a bit less punishing.
In a recent interview with Overwatch 2 content creator Flats, the game director, Aaron Keller, hinted that they might change how the DPS passive affects Tank heroes.
He said, "We try to keep things simple, but maybe there has to be some sort of difference in that DPS passive for Tanks and for other characters."
While it's not confirmed yet, it strongly suggests that Tanks might see more changes in the future.
While the exact details of how Tanks will interact with the DPS passive in Overwatch 2 remain uncertain, it is highly probable that the passive will affect them less severely than other heroes. One potential change could involve Tanks experiencing only a 10% healing reduction, or perhaps the duration of the effect will be shorter for them. These alterations are not yet finalized, but Keller's comments suggest that the developers are actively working to address the challenges Tanks face in the game.
Since the removal of the second Tank position in Overwatch 2, Tanks have found themselves in a precarious position. This change has placed a heavier burden on Tank players, particularly heroes like Reinhardt, who have struggled to adapt. The introduction of the DPS passive has further complicated matters by making it more challenging for Supports to keep Tanks alive. Therefore, finding a solution that empowers Tanks to fulfill their crucial role on the team is of utmost importance for the Overwatch 2 development team.
If the potential changes to the DPS passive for Tanks come to fruition, players can expect to see them implemented as early as Season 10. This upcoming season is set to introduce Venture, the first new DPS hero since the game's launch. Additionally, Season 10 will feature a rework for Wrecking Ball, one of the Tank heroes who has suffered most from the loss of the second Tank position. Combining these changes with adjustments to the DPS passive could give Wrecking Ball and other Tanks the competitive edge they need in Overwatch 2.
As Overwatch 2 evolves, it becomes increasingly evident that the development team is committed to refining gameplay and addressing player concerns. The consideration of adjustments to the DPS passive for Tanks showcases their dedication to creating a balanced and engaging experience for all players. By actively exploring ways to enhance Tanks' viability and effectiveness, the developers aim to ensure that Overwatch 2 remains a dynamic and rewarding team-based shooter for fans worldwide.
1. Will the changes to the DPS passive only affect Tanks?
The potential changes to the DPS passive in Overwatch 2 are primarily focused on Tanks. The developers are considering making the healing penalty less severe for Tanks to ensure they can fulfill their roles more effectively. However, it's important to note that these changes might not be exclusive to Tanks and could potentially impact other heroes as well.
2. When can we expect these changes to take effect?
While there is no exact timeline provided, it is possible that adjustments to the DPS passive for Tanks could be implemented as early as Season 10 of Overwatch 2. The upcoming season introduces new heroes and reworks, making it an opportune time for balancing changes.
3. How will these changes affect the overall gameplay experience?
The adjustments to the DPS passive for Tanks aim to create a more balanced and enjoyable gameplay experience in Overwatch 2. By reducing the healing penalty for Tanks, it will be easier for Supports to keep them alive, allowing Tanks to fulfill their crucial role on the team more effectively. These changes have the potential to improve team dynamics and strategic gameplay.